AI Insights · Timothy · January 2023
Top 5 Third Person Games on Android in Middle East Q4 2022
Explore the performance of the top 5 third-person games on the Android platform in the Middle East during Q4 2022, based on data from Sensor Tower.
In the fourth quarter of 2022, the Middle East region saw significant activity in the third-person games category on the Android platform. Here’s a detailed look at the performance of the top 5 games, according to Sensor Tower data.
Subway Surfers from SYBO Games showed consistent performance. Weekly revenue started at around $1K in late September and saw fluctuations, peaking at approximately $1.3K by the end of December. Weekly downloads varied, starting at 67K and ending the quarter on a high note with nearly 69K. Active users remained robust, averaging around 2M weekly, with a slight dip mid-quarter but recovering to 2.15M by the end of December.
Gangster Hero from Zego Studio, despite not generating revenue, had a notable download trend. Starting with 118K downloads in early October, the numbers declined steadily, reaching around 9.4K by the end of December. Active users also decreased from 159K to 104K over the same period.
Number Master: Run and merge by KAYAC Inc. saw an impressive increase in weekly downloads, starting from just 35 in late September and reaching around 90K by the end of December. Active users mirrored this growth, starting at 8.9K in October and peaking at approximately 112K by the end of the quarter.
School Party Craft from Candy Room Games & RabbitCo had a steady performance. Weekly downloads began at approximately 54K in late September and fluctuated, finishing at around 42K by the end of December. Active users were stable, averaging around 150K throughout the quarter, with a slight dip in early December but ending strong at 144K.
PUBG MOBILE by Level Infinite demonstrated strong financial success. Weekly revenue started at about $411K in late September and saw peaks up to $578K in late October, ending the quarter at around $566K. Downloads remained steady, averaging around 38K per week. Active users were consistently above 1.2M, with minor fluctuations but maintaining an overall healthy user base.
This data from Sensor Tower highlights the varied performance trends of these popular third-person games in the Middle East during Q4 2022. For more detailed insights, visit Sensor Tower.